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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > UCheatManager
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h |
Include | #include "GameFramework/CheatManager.h" |
Source | /Engine/Source/Runtime/Engine/Private/CheatManager.cpp |
UFUNCTION (Exec)
virtual void BugIt
(
const FString & ScreenShotDescription
)
Remarks
This function is used to print out the BugIt location. It prints out copy and paste versions for both IMing someone to type in and also a gameinfo ?options version so that you can append it to your launching url and be taken to the correct place. Additionally, it will take a screen shot so reporting bugs is a one command action!