Navigation
Unreal Engine C++ API Reference > Runtime > Engine > GameFramework
Inheritance Hierarchy
- TStructOpsTypeTraitsBase2
- TStructOpsTypeTraits< FUniqueNetIdRepl >
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/OnlineReplStructs.h |
Include | #include "GameFramework/OnlineReplStructs.h" |
Syntax
template<>
struct TStructOpsTypeTraits< FUniqueNetIdRepl > : public TStructOpsTypeTraitsBase2< FUniqueNetIdRepl >
Remarks
Specify type trait support for various low level UPROPERTY overrides
Constants
Name | Description |
---|---|
WithCopy | Can be copied via assignment operator. |
WithExportTextItem | Export contents of this struct as a string (displayall, obj dump, etc) |
WithIdenticalViaEquality | Requires custom Identical operator for rep notifies in PostReceivedBunch() |
WithImportTextItem | Import string contents as a unique id. |
WithNetSerializer | Requires custom net serialization. |
WithNetSharedSerialization | Can share serialization state across connections. |
WithSerializer | Requires custom serialization. |
WithSerializerObjectReferences |