Navigation
Unreal Engine C++ API Reference > Runtime > Engine > GameFramework
Inheritance Hierarchy
- TStructOpsTypeTraitsBase2
- TStructOpsTypeTraits< FCharacterServerMovePackedBits >
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementReplication.h |
Include | #include "GameFramework/CharacterMovementReplication.h" |
Syntax
template<>
struct TStructOpsTypeTraits< FCharacterServerMovePackedBits > : public TStructOpsTypeTraitsBase2< FCharacterServerMovePackedBits >
Constants
Name | Description |
---|---|
WithNetSerializer |