Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerMuteList.h |
Include | #include "GameFramework/PlayerMuteList.h" |
Syntax
template<>
struct TEnumRangeTraits< EVoiceBlockReasons >
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
const EVoiceBlockReasons * | GetPointer
(
bool bLast |
Constants
Name | Description |
---|---|
RangeType |