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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/FUniqueNetIdRepl > API/Runtime/Engine/GameFramework/FUniqueNetIdRepl/__ctor
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/OnlineReplStructs.h |
Include | #include "GameFramework/OnlineReplStructs.h" |
FUniqueNetIdRepl
&40;
TYPE_OF_NULLPTR
&41;