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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AWorldSettings > SetActorRotation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/WorldSettings.h |
Include | #include "GameFramework/WorldSettings.h" |
bool SetActorRotation
&40;
const FQuat & NewRotation,
ETeleportType Teleport
&41;