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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > APlayerController
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include | #include "GameFramework/PlayerController.h" |
Syntax
struct FDynamicForceFeedbackAction
Variables
Type | Name | Description | |
---|---|---|---|
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FDynamicForceFeedbackDetails | ForceFeedbackDetails | Current feedback intensity values |
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FDynamicForceFeedbackHandle | Handle | Unique ID for the action |
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float | TimeElapsed | Time so far elapsed for the interpolation |
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float | TotalTime | Time over which interpolation should happen |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | Update
(
const float DeltaTime, |
Updates Values with this action's details. |
Constants
Name | Description |
---|---|
HandleAllocator | Unique ID generation static |