Navigation
Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > APlayerController
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include | #include "GameFramework/PlayerController.h" |
UFUNCTION (Reliable, Client)
void ClientSetCameraMode
(
FName NewCamMode
)
Remarks
Replicated function to set camera style on client
Parameters
Name | Description |
---|---|
NewCamMode, name | defining the new camera mode |