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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > APawn
Syntax
uint32 bInputEnabled: 1
Remarks
Whether this Pawn's input handling is enabled. Pawn must still be possessed to get input even if this is true
Whether this Pawn's input handling is enabled.
Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > APawn
uint32 bInputEnabled: 1
Whether this Pawn's input handling is enabled. Pawn must still be possessed to get input even if this is true
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