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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AGameModeBase
- AGameModeBase::GetNumSpectators()
- AGameMode::GetNumSpectators()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
Include | #include "GameFramework/GameModeBase.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameModeBase.cpp |
UFUNCTION (BlueprintCallable, Category=Game)
virtual int32 GetNumSpectators()
Remarks
Returns number of human players currently spectating