Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AGameMode
- AGameModeBase::PostLogin()
- AGameMode::PostLogin()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameMode.h |
Include | #include "GameFramework/GameMode.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameMode.cpp |
virtual void PostLogin
(
APlayerController * NewPlayer
)
Remarks
Called after a successful login. This is the first place it is safe to call replicated functions on the PlayerController.