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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/ACharacter
- APawn::GetGravityDirection()
- ACharacter::GetGravityDirection()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Character.h |
Include | #include "GameFramework/Character.h" |
Source | /Engine/Source/Runtime/Engine/Private/Character.cpp |
virtual FVector GetGravityDirection&40;&41; const
Remarks
Returns vector direction of gravity