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Used by UUIString::WrapString to track information about each line that is generated as the result of wrapping.
| Name | FWrappedStringElement |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/CanvasTypes.h |
| Include Path | #include "CanvasTypes.h" |
Syntax
USTRUCT ()
struct FWrappedStringElement
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| CanvasTypes.h | |||
FWrappedStringElement
(
FString&& InValue, |
CanvasTypes.h | ||
FWrappedStringElement
(
const FString& InValue, |
CanvasTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LineExtent | FVector2D | The size (in pixels) that it will take to render this string | CanvasTypes.h | |
| Value | FString | The string associated with this line | CanvasTypes.h |