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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FWeightedRandomSampler
- FWeightedRandomSampler::GetWeights()
- FSkeletalMeshAreaWeightedTriangleSampler::GetWeights()
- FStaticMeshAreaWeightedSectionSampler::GetWeights()
- FStaticMeshSectionAreaWeightedTriangleSampler::GetWeights()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WeightedRandomSampler.h |
| Include | #include "WeightedRandomSampler.h" |
float GetWeights
(
TArray < float > & OutWeights
)
Remarks
Gets the weight of all elements and returns their sum.