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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FWeightedBlendable |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/Scene.h |
| Include Path |
#include "Engine/Scene.h" |
Syntax
USTRUCT (BlueprintType )
struct FWeightedBlendable
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Default constructor |
Engine/Scene.h |
|
|
Constructor |
Engine/Scene.h |
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Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Object |
TObjectPtr< UObject > |
Should be of the IBlendableInterface* type but UProperties cannot express that |
Engine/Scene.h |
- EditAnywhere
- BlueprintReadWrite
- Category=FWeightedBlendable
- Meta=(AllowedClasses="/Script/Engine.BlendableInterface", Keywords="PostProcess")
|
| Weight |
float |
0:no effect .. 1:full effect |
Engine/Scene.h |
- Interp
- BlueprintReadWrite
- Category=FWeightedBlendable
- Meta=(ClampMin="0.0", ClampMax="1.0", Delta="0.01")
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Functions
Public