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An interface to the platform-specific implementation of a UI frame for a viewport.
| Name | FViewportFrame |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/UnrealClient.h |
| Include Path | #include "UnrealClient.h" |
Syntax
class FViewportFrame
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FViewport * GetViewport() |
UnrealClient.h | ||
void ResizeFrame
(
uint32 NewSizeX, |
UnrealClient.h |