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Unreal Engine C++ API Reference > Runtime > Engine > FViewportClient
- FViewportClient::ReceivedFocus()
- UGameViewportClient::ReceivedFocus()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ViewportClient.h |
Include | #include "ViewportClient.h" |
virtual void ReceivedFocus
(
FViewport * Viewport
)