Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FVertexAttribute |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h |
| Include Path | #include "Rendering/SkeletalMeshLODImporterData.h" |
Syntax
struct FVertexAttribute
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Rendering/SkeletalMeshLODImporterData.h | |||
FVertexAttribute
(
const FVertexAttribute& |
Rendering/SkeletalMeshLODImporterData.h | ||
| Rendering/SkeletalMeshLODImporterData.h | |||
FVertexAttribute
(
TArray< float >&& InAttributeValues, |
Rendering/SkeletalMeshLODImporterData.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AttributeValues | TArray< float > | Rendering/SkeletalMeshLODImporterData.h | ||
| ComponentCount | int32 | Rendering/SkeletalMeshLODImporterData.h |