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API > API/Runtime > API/Runtime/Engine
The description of a user activity
| Name | FUserActivity |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
| Include Path | #include "Engine/EngineTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FUserActivity
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor. | Engine/EngineTypes.h | ||
FUserActivity
(
const FString& InActionName |
Creates and initializes a new instance. | Engine/EngineTypes.h | |
FUserActivity
(
const FString& InActionName, |
Creates and initializes a new instance with a context other than the default "Game". | Engine/EngineTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActionName | FString | Describes the user's activity | Engine/EngineTypes.h |
|
| Context | EUserActivityContext | A game or editor activity? | Engine/EngineTypes.h |