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API > API/Runtime > API/Runtime/Engine
| Name | FUniqueNetIdReplNetSerializerConfig |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/GameFramework/UniqueNetIdReplNetSerializer.h |
| Include Path | #include "GameFramework/UniqueNetIdReplNetSerializer.h" |
Syntax
USTRUCT ()
struct FUniqueNetIdReplNetSerializerConfig : public FNetSerializerConfig
Inheritance Hierarchy
- FNetSerializerConfig → FUniqueNetIdReplNetSerializerConfig