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Utility to hold a typed element handle and its associated world interface and common actions customization.
| Name | FTypedElementCommonActionsElement |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Elements/Framework/TypedElementCommonActions.h |
| Include Path | #include "Elements/Framework/TypedElementCommonActions.h" |
Syntax
struct FTypedElementCommonActionsElement
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Elements/Framework/TypedElementCommonActions.h | |||
| Elements/Framework/TypedElementCommonActions.h | |||
| Elements/Framework/TypedElementCommonActions.h | |||
FTypedElementCommonActionsElement
(
TTypedElement< ITypedElementWorldInterface > InElementWorldHandle, |
Elements/Framework/TypedElementCommonActions.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CommonActionsCustomization | FTypedElementCommonActionsCustomization * | Elements/Framework/TypedElementCommonActions.h | ||
| ElementWorldHandle | TTypedElement< ITypedElementWorldInterface > | Elements/Framework/TypedElementCommonActions.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsSet() |
Elements/Framework/TypedElementCommonActions.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
Elements/Framework/TypedElementCommonActions.h | ||
| Elements/Framework/TypedElementCommonActions.h | |||
| Elements/Framework/TypedElementCommonActions.h |