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Unreal Engine C++ API Reference > Runtime > Engine > FTriangleRasterizer
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Raster.h |
Include | #include "Raster.h" |
void DrawTriangleTrapezoid
&40;
const InterpolantType & TopMinInterpolant,
const InterpolantType & DeltaMinInterpolant,
const InterpolantType & TopMaxInterpolant,
const InterpolantType & DeltaMaxInterpolant,
float TopMinX,
float DeltaMinX,
float TopMaxX,
float DeltaMaxX,
float InMinY,
float InMaxY,
bool BackFacing
&41;