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Structure to support specialized looping behavior.
| Name | FTimerManagerTimerParameters |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/TimerManager.h |
| Include Path | #include "TimerManager.h" |
Syntax
struct FTimerManagerTimerParameters
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bLoop | bool | TimerManager.h | ||
| bMaxOncePerFrame | bool | TimerManager.h | ||
| FirstDelay | float | TimerManager.h |