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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTickableObjectBase
Description
Pure virtual that must be overloaded by the inheriting class. It will be called at different times in the frame depending on the subclass.
Derived Overrides
- ALevelBounds::Tick
- FForceFeedbackManager::Tick
- FMotionVectorSimulation::Tick
- FSkinWeightProfileManager::Tick
- UAutoDestroySubsystem::Tick
- UExternalDataLayerEngineSubsystem::Tick
- UInputDeviceSubsystem::Tick
- UTickableWorldSubsystem::Tick
- UWorldPartitionSubsystem::Tick
| Name | Tick |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Tickable.h |
| Include Path | #include "Tickable.h" |
void Tick
(
float DeltaTime
)
Parameters
| Name | Remarks |
|---|---|
| DeltaTime | Game time passed since the last call. |