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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTickPrerequisite
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTickFunction * Get () |
Return the tick function, if it is still valid. | Engine/EngineBaseTypes.h | |
const FTickFunction * Get () |
Engine/EngineBaseTypes.h |
Get()
Description
Return the tick function, if it is still valid. Can be null if the tick function was null or the containing UObject has been garbage collected.
| Name | Get |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/EngineBaseTypes.h |
| Include Path | #include "Engine/EngineBaseTypes.h" |
FTickFunction * Get()
Get()
| Name | Get |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/EngineBaseTypes.h |
| Include Path | #include "Engine/EngineBaseTypes.h" |
const FTickFunction * Get() const