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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTextureUpdateContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTextureUpdateContext
(
const UTexture* InTexture, |
Streaming/TextureMipDataProvider.h | ||
FTextureUpdateContext
(
const UStreamableRenderAsset* InTexture, |
Streaming/TextureMipDataProvider.h |
FTextureUpdateContext(const UTexture *, EThreadType)
| Name | FTextureUpdateContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Streaming/TextureMipDataProvider.h |
| Include Path | #include "Streaming/TextureMipDataProvider.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Streaming/TextureMipDataProvider.cpp |
FTextureUpdateContext
(
const UTexture * InTexture,
EThreadType InCurrentThread
)
FTextureUpdateContext(const UStreamableRenderAsset *, EThreadType)
| Name | FTextureUpdateContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Streaming/TextureMipDataProvider.h |
| Include Path | #include "Streaming/TextureMipDataProvider.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Streaming/TextureMipDataProvider.cpp |
FTextureUpdateContext
(
const UStreamableRenderAsset * InTexture,
EThreadType InCurrentThread
)