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Unreal Engine C++ API Reference > Runtime > Engine > FTextureRenderTarget2DArrayResource
- FTexture::GetSizeX()
- FTextureRenderTargetResource::GetSizeX()
- FTextureRenderTarget2DArrayResource::GetSizeX()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/TextureRenderTarget2DArrayResource.h |
Include | #include "TextureRenderTarget2DArrayResource.h" |
Source | /Engine/Source/Runtime/Engine/Private/TextureRenderTarget2DArray.cpp |
virtual uint32 GetSizeX&40;&41; const
Remarks
Returns the width of the texture in pixels. width of target