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Unreal Engine C++ API Reference > Runtime > Engine > FTextureLayout3d
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/TextureLayout3d.h |
Include | #include "TextureLayout3d.h" |
Syntax
struct FTextureLayoutNode3d
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bUsed | |
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int32 | ChildA | |
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int32 | ChildB | |
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uint16 | MinX | |
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uint16 | MinY | |
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uint16 | MinZ | |
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int32 | Parent | |
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uint16 | SizeX | |
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uint16 | SizeY | |
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uint16 | SizeZ |
Constructors
Type | Name | Description | |
---|---|---|---|
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FTextureLayoutNode3d
(
uint16 InMinX, |