Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FTextureLayout
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/TextureLayout.h |
Include | #include "TextureLayout.h" |
void RemoveChildren
&40;
int32 NodeIndex
&41;
Remarks
Recursively removes the children of a given node from the Nodes array and adjusts existing indices to compensate.