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Structure storing information about one vector interpolation track
| Name | FTTVectorTrack |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/TimelineTemplate.h |
| Include Path | #include "Engine/TimelineTemplate.h" |
Syntax
USTRUCT ()
struct FTTVectorTrack : public FTTPropertyTrack
Inheritance Hierarchy
- FTTTrackBase → FTTPropertyTrack → FTTVectorTrack
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTTVectorTrack() |
Engine/TimelineTemplate.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurveVector | TObjectPtr< class UCurveVector > | Curve object used to define vector value over time | Engine/TimelineTemplate.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FTTVectorTrack& T2 |
Determine if Tracks are the same | Engine/TimelineTemplate.h |