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Structure storing information about one event track
| Name | FTTEventTrack |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/TimelineTemplate.h |
| Include Path | #include "Engine/TimelineTemplate.h" |
Syntax
USTRUCT ()
struct FTTEventTrack : public FTTTrackBase
Inheritance Hierarchy
- FTTTrackBase → FTTEventTrack
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTTEventTrack() |
Engine/TimelineTemplate.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurveKeys | TObjectPtr< class UCurveFloat > | Curve object used to store keys | Engine/TimelineTemplate.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FunctionName | FName | Engine/TimelineTemplate.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FName GetFunctionName() |
Engine/TimelineTemplate.h |
Overridden from FTTTrackBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SetTrackName
(
FName NewTrackName, |
Engine/TimelineTemplate.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FTTEventTrack& T2 |
Determine if Tracks are the same | Engine/TimelineTemplate.h |