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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSubUVBoundingGeometryBuffer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Particles/SubUVAnimation.h | |||
FSubUVBoundingGeometryBuffer
(
TArray< FVector2f >* InVertices |
Particles/SubUVAnimation.h |
FSubUVBoundingGeometryBuffer()
| Name | FSubUVBoundingGeometryBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/SubUVAnimation.h |
| Include Path | #include "Particles/SubUVAnimation.h" |
FSubUVBoundingGeometryBuffer()
FSubUVBoundingGeometryBuffer(TArray< FVector2f > *)
| Name | FSubUVBoundingGeometryBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/SubUVAnimation.h |
| Include Path | #include "Particles/SubUVAnimation.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/SubUVAnimation.cpp |
FSubUVBoundingGeometryBuffer
(
TArray < FVector2f > * InVertices
)