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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
| Include | #include "EngineUtils.h" |
Syntax
struct FSubLevelStatus
Remarks
SubLevel status information
Variables
| Type | Name | Description | |
|---|---|---|---|
| int32 | ActorCount | ||
| TMap< FName, FSubLevelActorDetails > | ActorMapToCount | ||
| bool | bInConsiderList | ||
| bool | bPlayerInside | ||
| FString | LevelLabel | ||
| int32 | LODIndex | ||
| FName | PackageName | ||
| EStreamingStatus | StreamingStatus |