| bIsSector |
bool |
Whether the source shape is a spherical sector instead of a regular sphere source. |
WorldPartition/WorldPartitionStreamingSource.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Streaming
|
| bUseGridLoadingRange |
bool |
If True, streaming source shape radius is bound to loading range radius. |
WorldPartition/WorldPartitionStreamingSource.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Streaming
|
| LoadingRangeScale |
float |
Applies a scale to the grid's loading range (used if bUseGridLoadingRange is True). |
WorldPartition/WorldPartitionStreamingSource.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Streaming
- Meta=(EditCondition="bUseGridLoadingRange")
|
| Location |
FVector |
Streaming source shape location (local to streaming source). |
WorldPartition/WorldPartitionStreamingSource.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Streaming
|
| Radius |
float |
Custom streaming source shape radius (not used if bUseGridLoadingRange is True). |
WorldPartition/WorldPartitionStreamingSource.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Streaming
- Meta=(EditCondition="!bUseGridLoadingRange")
|
| Rotation |
FRotator |
Streaming source shape rotation (local to streaming source). |
WorldPartition/WorldPartitionStreamingSource.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Streaming
|
| SectorAngle |
float |
Shape's spherical sector angle in degree (not used if bIsSector is False). |
WorldPartition/WorldPartitionStreamingSource.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Streaming
- Meta=(EditCondition="bIsSector", ClampMin=0, ClampMax=360)
|