Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FStreamingGenerationActorDescView |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionStreamingGeneration.h |
| Include Path | #include "WorldPartition/WorldPartitionStreamingGeneration.h" |
Syntax
class FStreamingGenerationActorDescView : public FWorldPartitionActorDescInstanceView
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStreamingGenerationActorDescView
(
const FWorldPartitionActorDescInstance* InActorDescInstance |
Used for invalid reference error reporting. | WorldPartition/WorldPartitionStreamingGeneration.h | |
FStreamingGenerationActorDescView
(
const FStreamingGenerationActorDescViewMap& InActorDescViewMap, |
WorldPartition/WorldPartitionStreamingGeneration.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FStreamingGenerationActorDescView() |
WorldPartition/WorldPartitionStreamingGeneration.h |
Structs
| Name | Remarks |
|---|---|
| FInvalidReference |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | FWorldPartitionActorDescInstanceView | WorldPartition/WorldPartitionStreamingGeneration.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActorDescViewMap | const FStreamingGenerationActorDescViewMap * | WorldPartition/WorldPartitionStreamingGeneration.h | ||
| bIsForcedHLODIrrelevant | bool | WorldPartition/WorldPartitionStreamingGeneration.h | ||
| bIsForcedNoDataLayers | bool | WorldPartition/WorldPartitionStreamingGeneration.h | ||
| bIsForcedNonSpatiallyLoaded | bool | WorldPartition/WorldPartitionStreamingGeneration.h | ||
| bIsForcedNoRuntimeGrid | bool | WorldPartition/WorldPartitionStreamingGeneration.h | ||
| bIsForceNoHLODLayer | bool | WorldPartition/WorldPartitionStreamingGeneration.h | ||
| bIsUnsaved | bool | WorldPartition/WorldPartitionStreamingGeneration.h | ||
| EditorOnlyParentTransform | TOptional< FTransform > | WorldPartition/WorldPartitionStreamingGeneration.h | ||
| EditorReferences | TArray< FGuid > | WorldPartition/WorldPartitionStreamingGeneration.h | ||
| ForcedInvalidReference | TMap< FGuid, FInvalidReference > | Stores invalid actor references. | WorldPartition/WorldPartitionStreamingGeneration.h | |
| LastReturnedDataLayerInstanceNames | FDataLayerInstanceNames | Used by GetDataLayerInstanceNames() to avoid returning a copy. | WorldPartition/WorldPartitionStreamingGeneration.h | |
| ParentView | const FStreamingGenerationActorDescView * | WorldPartition/WorldPartitionStreamingGeneration.h | ||
| ResolvedDataLayerInstanceNames | TOptional< FDataLayerInstanceNames > | WorldPartition/WorldPartitionStreamingGeneration.h | ||
| ResolvedRuntimeGrid | TOptional< FName > | WorldPartition/WorldPartitionStreamingGeneration.h | ||
| RuntimeDataLayerInstanceNames | TOptional< FDataLayerInstanceNames > | WorldPartition/WorldPartitionStreamingGeneration.h | ||
| RuntimeHLODLayer | TOptional< FSoftObjectPath > | WorldPartition/WorldPartitionStreamingGeneration.h | ||
| RuntimeReferences | TOptional< TArray< FGuid > > | WorldPartition/WorldPartitionStreamingGeneration.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddForcedInvalidReference
(
const FStreamingGenerationActorDescView* ReferenceView |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
const FStreamingGenerationActorDescViewMap & GetActorDescViewMap() |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
FTransform GetEditorOnlyParentTransform() |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
| WorldPartition/WorldPartitionStreamingGeneration.h | |||
const FInvalidReference * GetInvalidReference
(
const FGuid& InGuid |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
const FDataLayerInstanceNames & GetRuntimeDataLayerInstanceNames() |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
bool IsUnsaved() |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
void SetDataLayerInstanceNames
(
const FDataLayerInstanceNames& InDataLayerInstanceNames |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
void SetEditorOnlyParentTransform
(
const FTransform& InEditorOnlyParentTransform |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
| WorldPartition/WorldPartitionStreamingGeneration.h | |||
void SetForcedHLODIrrelevant() |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
void SetForcedNoDataLayers() |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
void SetForcedNoHLODLayer() |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
void SetForcedNonSpatiallyLoaded() |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
void SetForcedNoRuntimeGrid() |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
void SetParentView
(
const FStreamingGenerationActorDescView* InParentView |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
void SetRuntimeDataLayerInstanceNames
(
const FDataLayerInstanceNames& InRuntimeDataLayerInstanceNames |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
void SetRuntimeGrid
(
FName InRuntimeGrid |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
void SetRuntimeHLODLayer
(
const FSoftObjectPath& InHLODLayer |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
| WorldPartition/WorldPartitionStreamingGeneration.h |
Overridden from IWorldPartitionActorDescInstanceView
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool GetActorIsHLODRelevant() |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
virtual const FDataLayerInstanceNames & GetDataLayerInstanceNames() |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
virtual FSoftObjectPath GetHLODLayer() |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
virtual bool GetIsSpatiallyLoaded() |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
| WorldPartition/WorldPartitionStreamingGeneration.h | |||
virtual FName GetRuntimeGrid() |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
virtual bool IsEditorOnlyReference
(
const FGuid& ReferenceGuid |
WorldPartition/WorldPartitionStreamingGeneration.h | ||
virtual FString ToString
(
FWorldPartitionActorDesc::EToStringMode Mode |
WorldPartition/WorldPartitionStreamingGeneration.h |
Protected
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FStreamingGenerationActorDescView& Other |
WorldPartition/WorldPartitionStreamingGeneration.h |