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Handle that pins downloaded packages in the local cache, may be shared between requests
| Name | FStreamableDownloadCachePin |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StreamableManager.h |
| Include Path | #include "Engine/StreamableManager.h" |
Syntax
struct FStreamableDownloadCachePin
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStreamableDownloadCachePin() |
Engine/StreamableManager.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FStreamableDownloadCachePin() |
Engine/StreamableManager.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ContentHandle | UE::IoStore::FOnDemandContentHandle | Engine/StreamableManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString GetDebugName() |
Engine/StreamableManager.h | ||
bool IsValid() |
Engine/StreamableManager.h | ||
void Release() |
Engine/StreamableManager.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FStreamableDownloadCachePin Create
(
DebugNameType&& DebugNameOrLocation |
Engine/StreamableManager.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
Engine/StreamableManager.h | ||
bool operator==
(
FStreamableDownloadCachePin& Other |
Engine/StreamableManager.h |