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| Name | FStereoLayerPS_Base |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/StereoLayerRendering.h |
| Include Path | #include "StereoLayerRendering.h" |
Syntax
class FStereoLayerPS_Base : public FGlobalShader
Inheritance Hierarchy
- FShader → FGlobalShader → FStereoLayerPS_Base
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| StereoLayerRendering.h | |||
FStereoLayerPS_Base
(
const ShaderMetaType::CompiledShaderInitializerType& Initializer, |
StereoLayerRendering.h |
Structs
| Name | Remarks |
|---|---|
| InternalLinkType |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DerivedType | FStereoLayerPS_Base | StereoLayerRendering.h | |
| InternalBaseType | typename TGetBaseTypeHelper< FStereoLayerPS_Base >::Type | StereoLayerRendering.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CounterBase | int | StereoLayerRendering.h | |
| InterfaceType | ETypeLayoutInterface::Type | StereoLayerRendering.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FTypeLayoutDesc & GetTypeLayout() |
StereoLayerRendering.h | ||
void SetParameters
(
FRHIBatchedShaderParameters& BatchedParameters, |
StereoLayerRendering.h |
Protected
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void InternalDestroy
(
void* Object, |
StereoLayerRendering.h | ||
static void InternalInitializeBases
(
FTypeLayoutDesc& TypeDesc |
StereoLayerRendering.h | ||
static bool ShouldCompilePermutation
(
const FGlobalShaderPermutationParameters& Parameters |
StereoLayerRendering.h | ||
static FTypeLayoutDesc & StaticGetTypeLayout() |
StereoLayerRendering.h |