Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FShader
- FGlobalShader
- FStereoLayerPS_Base
- FStereoLayerPS
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StereoLayerRendering.h |
Include | #include "StereoLayerRendering.h" |
Syntax
class FStereoLayerPS : public FStereoLayerPS_Base
Remarks
A pixel shader for rendering a transformed textured element.
Constructors
Type | Name | Description | |
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FStereoLayerPS
(
const ShaderMetaType::CompiledShaderInitializerType& Initializer |
Functions
Type | Name | Description | |
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bool | ShouldCompilePermutation
(
const FGlobalShaderPermutationParameters& Parameters |