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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticParameterSet
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Validate () |
StaticParameterSet.h | ||
static void Validate
(
const FStaticParameterSetRuntimeData& Runtime, |
StaticParameterSet.h |
Validate()
| Name | Validate |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/StaticParameterSet.h |
| Include Path | #include "StaticParameterSet.h" |
void Validate()
Validate(const FStaticParameterSetRuntimeData &, const FStaticParameterSetEditorOnlyData &)
| Name | Validate |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/StaticParameterSet.h |
| Include Path | #include "StaticParameterSet.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp |
static void Validate
(
const FStaticParameterSetRuntimeData & Runtime,
const FStaticParameterSetEditorOnlyData & EditorOnly
)