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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshSourceModel
Description
Accessor to Load and save the raw mesh or the mesh description depending on the editor settings. Temporary until we deprecate the RawMesh.
| Name | IsRawMeshEmpty |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StaticMeshSourceData.h |
| Include Path | #include "Engine/StaticMeshSourceData.h" |
| Source | /Engine/Source/Runtime/Engine/Private/StaticMeshSourceData.cpp |
bool IsRawMeshEmpty() const