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Unreal Engine C++ API Reference > Runtime > Engine > FStaticMeshInstanceData
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
Include | #include "StaticMeshResources.h" |
Syntax
template<typename F>
struct FInstanceTransformMatrix
Variables
Type | Name | Description | |
---|---|---|---|
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F[4] | InstanceTransform1 | |
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F[4] | InstanceTransform2 | |
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F[4] | InstanceTransform3 |