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The information used to build a static-mesh vertex.
| Name | FStaticMeshBuildVertex |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Components.h |
| Include Path | #include "Components.h" |
Syntax
struct FStaticMeshBuildVertex
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Color | FColor | Components.h | ||
| Position | FVector3f | Components.h | ||
| TangentX | FVector3f | Components.h | ||
| TangentY | FVector3f | Components.h | ||
| TangentZ | FVector3f | Components.h | ||
| UVs | FVector2f | Components.h |