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| Name | FSpeedTreeUniformParameters |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/SpeedTreeWind.h |
| Include Path | #include "SpeedTreeWind.h" |
Syntax
class FSpeedTreeUniformParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSpeedTreeUniformParameters() |
SpeedTreeWind.h |
Structs
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| zzFuncPtr | void * | SpeedTreeWind.h | |
| zzLastMemberId | zzNextMemberIdPrevWindAnimation | SpeedTreeWind.h | |
| zzMemberFunc | zzFuncPtr(*) | SpeedTreeWind.h | |
| zzMemberIdPrevWindAnimation | zzNextMemberIdPrevWindRollingNoise | SpeedTreeWind.h | |
| zzMemberIdPrevWindBranch | zzNextMemberIdPrevWindGlobal | SpeedTreeWind.h | |
| zzMemberIdPrevWindBranchAdherences | zzNextMemberIdPrevWindBranchAnchor | SpeedTreeWind.h | |
| zzMemberIdPrevWindBranchAnchor | zzNextMemberIdPrevWindBranchWhip | SpeedTreeWind.h | |
| zzMemberIdPrevWindBranchTwitch | zzNextMemberIdPrevWindBranch | SpeedTreeWind.h | |
| zzMemberIdPrevWindBranchWhip | zzNextMemberIdPrevWindBranchTwitch | SpeedTreeWind.h | |
| zzMemberIdPrevWindFrondRipple | zzNextMemberIdPrevWindLeaf2Twitch | SpeedTreeWind.h | |
| zzMemberIdPrevWindGlobal | zzNextMemberIdPrevWindVector | SpeedTreeWind.h | |
| zzMemberIdPrevWindLeaf1Ripple | zzNextMemberIdPrevWindTurbulences | SpeedTreeWind.h | |
| zzMemberIdPrevWindLeaf1Tumble | zzNextMemberIdPrevWindLeaf1Ripple | SpeedTreeWind.h | |
| zzMemberIdPrevWindLeaf1Twitch | zzNextMemberIdPrevWindLeaf1Tumble | SpeedTreeWind.h | |
| zzMemberIdPrevWindLeaf2Ripple | zzNextMemberIdPrevWindLeaf1Twitch | SpeedTreeWind.h | |
| zzMemberIdPrevWindLeaf2Tumble | zzNextMemberIdPrevWindLeaf2Ripple | SpeedTreeWind.h | |
| zzMemberIdPrevWindLeaf2Twitch | zzNextMemberIdPrevWindLeaf2Tumble | SpeedTreeWind.h | |
| zzMemberIdPrevWindRollingBranch | zzNextMemberIdPrevWindFrondRipple | SpeedTreeWind.h | |
| zzMemberIdPrevWindRollingLeafAndDirection | zzNextMemberIdPrevWindRollingBranch | SpeedTreeWind.h | |
| zzMemberIdPrevWindRollingNoise | zzNextMemberIdPrevWindRollingLeafAndDirection | SpeedTreeWind.h | |
| zzMemberIdPrevWindTurbulences | zzNextMemberIdPrevWindBranchAdherences | SpeedTreeWind.h | |
| zzMemberIdPrevWindVector | zzNextMemberIdWindAnimation | Straight copy of the previous members for last frame's values. | SpeedTreeWind.h |
| zzMemberIdWindAnimation | zzNextMemberIdWindRollingNoise | SpeedTreeWind.h | |
| zzMemberIdWindBranch | zzNextMemberIdWindGlobal | SpeedTreeWind.h | |
| zzMemberIdWindBranchAdherences | zzNextMemberIdWindBranchAnchor | SpeedTreeWind.h | |
| zzMemberIdWindBranchAnchor | zzNextMemberIdWindBranchWhip | SpeedTreeWind.h | |
| zzMemberIdWindBranchTwitch | zzNextMemberIdWindBranch | SpeedTreeWind.h | |
| zzMemberIdWindBranchWhip | zzNextMemberIdWindBranchTwitch | SpeedTreeWind.h | |
| zzMemberIdWindFrondRipple | zzNextMemberIdWindLeaf2Twitch | SpeedTreeWind.h | |
| zzMemberIdWindGlobal | zzNextMemberIdWindVector | SpeedTreeWind.h | |
| zzMemberIdWindLeaf1Ripple | zzNextMemberIdWindTurbulences | SpeedTreeWind.h | |
| zzMemberIdWindLeaf1Tumble | zzNextMemberIdWindLeaf1Ripple | SpeedTreeWind.h | |
| zzMemberIdWindLeaf1Twitch | zzNextMemberIdWindLeaf1Tumble | SpeedTreeWind.h | |
| zzMemberIdWindLeaf2Ripple | zzNextMemberIdWindLeaf1Twitch | SpeedTreeWind.h | |
| zzMemberIdWindLeaf2Tumble | zzNextMemberIdWindLeaf2Ripple | SpeedTreeWind.h | |
| zzMemberIdWindLeaf2Twitch | zzNextMemberIdWindLeaf2Tumble | SpeedTreeWind.h | |
| zzMemberIdWindRollingBranch | zzNextMemberIdWindFrondRipple | SpeedTreeWind.h | |
| zzMemberIdWindRollingLeafAndDirection | zzNextMemberIdWindRollingBranch | SpeedTreeWind.h | |
| zzMemberIdWindRollingNoise | zzNextMemberIdWindRollingLeafAndDirection | SpeedTreeWind.h | |
| zzMemberIdWindTurbulences | zzNextMemberIdWindBranchAdherences | SpeedTreeWind.h | |
| zzMemberIdWindVector | zzFirstMemberId | SpeedTreeWind.h | |
| zzTThisStruct | FSpeedTreeUniformParameters | SpeedTreeWind.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PrevWindAnimation | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| PrevWindBranch | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| PrevWindBranchAdherences | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| PrevWindBranchAnchor | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| PrevWindBranchTwitch | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| PrevWindBranchWhip | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| PrevWindFrondRipple | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| PrevWindGlobal | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| PrevWindLeaf1Ripple | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| PrevWindLeaf1Tumble | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| PrevWindLeaf1Twitch | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| PrevWindLeaf2Ripple | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| PrevWindLeaf2Tumble | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| PrevWindLeaf2Twitch | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| PrevWindRollingBranch | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| PrevWindRollingLeafAndDirection | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| PrevWindRollingNoise | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| PrevWindTurbulences | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| PrevWindVector | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| WindAnimation | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| WindBranch | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| WindBranchAdherences | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| WindBranchAnchor | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| WindBranchTwitch | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| WindBranchWhip | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| WindFrondRipple | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| WindGlobal | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| WindLeaf1Ripple | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| WindLeaf1Tumble | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| WindLeaf1Twitch | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| WindLeaf2Ripple | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| WindLeaf2Tumble | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| WindLeaf2Twitch | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| WindRollingBranch | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| WindRollingLeafAndDirection | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| WindRollingNoise | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| WindTurbulences | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h | ||
| WindVector | TShaderParameterTypeInfo< FVector4f >::TAlignedType | SpeedTreeWind.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FUniformBufferRHIRef CreateUniformBuffer
(
const FSpeedTreeUniformParameters& InContents, |
SpeedTreeWind.h | ||
static ENGINE_API const FShaderParametersMetadata * GetStructMetadata() |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevWindVector, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevWindGlobal, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevWindBranch, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevWindBranchTwitch, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevWindBranchWhip, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevWindBranchAnchor, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevWindBranchAdherences, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevWindTurbulences, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevWindLeaf1Tumble, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdWindAnimation, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevWindLeaf1Twitch, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevWindLeaf2Ripple, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevWindLeaf2Tumble, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevWindLeaf2Twitch, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevWindFrondRipple, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevWindRollingBranch, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevWindRollingLeafAndDirection, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevWindLeaf1Ripple, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdWindRollingNoise, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdWindRollingLeafAndDirection, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdWindRollingBranch, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzFirstMemberId, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdWindVector, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdWindGlobal, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdWindBranch, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdWindBranchTwitch, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdWindBranchWhip, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdWindBranchAnchor, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevWindRollingNoise, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdWindBranchAdherences, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdWindLeaf1Ripple, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdWindLeaf1Tumble, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdWindLeaf1Twitch, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdWindLeaf2Ripple, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdWindLeaf2Tumble, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdWindLeaf2Twitch, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdWindFrondRipple, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdWindTurbulences, |
SpeedTreeWind.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevWindAnimation, |
SpeedTreeWind.h | ||
static TArray< FShaderParametersMetadata::FMember > zzGetMembers() |
SpeedTreeWind.h |