| AudioBus |
TObjectPtr< UAudioBus > |
The Audio Bus to send the audio to. |
Sound/SoundSourceBusSend.h |
- EditAnywhere
- Category=BusSend
|
| CustomSendLevelCurve |
FRuntimeFloatCurve |
The custom send curve to use for distance-based send level. (0.0-1.0 on the curve's X-axis maps to Min/Max Send Distance) |
Sound/SoundSourceBusSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BusSend
- Meta=(EditCondition="SourceBusSendLevelControlMethod == ESourceBusSendLevelControlMethod::CustomCurve", EditConditionHides)
|
| MaxSendDistance |
float |
The distance at which to stop mapping between Min/Max Send Level Distances GREATER than this will result in a clamped Max Send Level |
Sound/SoundSourceBusSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BusSend
- Meta=(EditCondition="SourceBusSendLevelControlMethod != ESourceBusSendLevelControlMethod::Manual", EditConditionHides)
|
| MaxSendLevel |
float |
The amount to send to the bus when sound is located at a distance greater than or equal to value specified in the Max Send Distance. |
Sound/SoundSourceBusSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BusSend
- Meta=(EditCondition="SourceBusSendLevelControlMethod == ESourceBusSendLevelControlMethod::Linear", EditConditionHides)
|
| MinSendDistance |
float |
The distance at which to start mapping between to Min/Max Send Level Distances LESS than this will result in a clamped Min Send Level |
Sound/SoundSourceBusSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BusSend
- Meta=(EditCondition="SourceBusSendLevelControlMethod != ESourceBusSendLevelControlMethod::Manual", EditConditionHides)
|
| MinSendLevel |
float |
The amount to send to the bus when sound is located at a distance less than or equal to value specified in the Min Send Distance. |
Sound/SoundSourceBusSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BusSend
- Meta=(EditCondition="SourceBusSendLevelControlMethod == ESourceBusSendLevelControlMethod::Linear", EditConditionHides)
|
| SendLevel |
float |
Manually set the amount of audio to send to the bus. |
Sound/SoundSourceBusSend.h |
- EditAnywhere
- Category=BusSend
- Meta=(DisplayName="Manual Send Level", EditCondition="SourceBusSendLevelControlMethod == ESourceBusSendLevelControlMethod::Manual", EditConditionHides)
|
| SoundSourceBus |
TObjectPtr< USoundSourceBus > |
The Source Bus to send the audio to. |
Sound/SoundSourceBusSend.h |
- EditAnywhere
- Category=BusSend
|
| SourceBusSendLevelControlMethod |
ESourceBusSendLevelControlMethod |
Manual: Use Send Level only Linear: Interpolate between Min and Max Send Levels based on listener distance (between Min/Max Send Distance) Custom Curve: Use the float curve to map Send Level to distance (0.0-1.0 on curve maps to Min/Max Send Distance) |
Sound/SoundSourceBusSend.h |
- EditAnywhere
- Category=BusSend
- Meta=(DisplayName="Send Level Control Method")
|