Navigation
API > API/Runtime > API/Runtime/Engine
Slot node weight information - this is transient data that is used by slot node
| Name | FSlotNodeWeightInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimTypes.h |
| Include Path | #include "Animation/AnimTypes.h" |
Syntax
struct FSlotNodeWeightInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSlotNodeWeightInfo() |
Animation/AnimTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SlotNodeWeight | float | Weight of Slot Node. Determined by Montages weight playing on this slot | Animation/AnimTypes.h | |
| SourceWeight | float | Weight of Source Branch. | Animation/AnimTypes.h | |
| TotalNodeWeight | float | Total Weight of Slot Node. | Animation/AnimTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset() |
Animation/AnimTypes.h |