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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSlateTextureRenderTarget2DResou-
Description
Also GetSizeZ() GetSizeXY from "FRenderTarget" virtual FIntPoint GetSizeXY() const override = 0; Render target resource should be sampled in linear color space
Render target resource should be sampled in linear color space
Virtual Inheritance
- FRenderTarget::GetDisplayGamma → FTextureRenderTargetResource::GetDisplayGamma → FSlateTextureRenderTarget2DResource::GetDisplayGamma
| Name | GetDisplayGamma |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Slate/SlateTextures.h |
| Include Path | #include "Slate/SlateTextures.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Slate/SlateTextures.cpp |
virtual float GetDisplayGamma() const
display gamma expected for rendering to this render target