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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkeletalMeshSceneProxy > API/Runtime/Engine/FSkeletalMeshSceneProxy/FSectionElementInfo
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SkeletalMeshSceneProxy.h |
Include | #include "SkeletalMeshSceneProxy.h" |
FSectionElementInfo
&40;
UMaterialInterface &42; InMaterial,
bool bInEnableShadowCasting,
int32 InUseMaterialIndex
&41;