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Unreal Engine C++ API Reference > Runtime > Engine > FSkeletalMeshSceneProxy
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SkeletalMeshSceneProxy.h |
Include | #include "SkeletalMeshSceneProxy.h" |
Source | /Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
void CreateBaseMeshBatch
&40;
const FSceneView &42; View,
const FSkeletalMeshLODRenderData & LODData,
const int32 LODIndex,
const int32 SectionIndex,
const FSectionElementInfo & SectionElementInfo,
FMeshBatch & Mesh,
ESkinVertexFactoryMode VFMode
&41; const