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API > API/Runtime > API/Runtime/Engine
| Name | FSkelMeshSectionArray |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h |
| Include Path | #include "Rendering/SkeletalMeshLODModel.h" |
Syntax
class FSkelMeshSectionArray : public TArray< FSkelMeshSection, TInlineAllocator< 1 > >
Inheritance Hierarchy
- TArray → FSkelMeshSectionArray
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | TArray< FSkelMeshSection, TInlineAllocator< 1 > > | Rendering/SkeletalMeshLODModel.h |