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Info to map all the sections from a single source skeletal mesh to a final section entry in the merged skeletal mesh
| Name | FSkelMeshMergeSectionMapping |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h |
| Include Path | #include "SkeletalMeshMerge.h" |
Syntax
USTRUCT (BlueprintType )
struct FSkelMeshMergeSectionMapping
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SectionIDs | TArray< int32 > | Indices to final section entries of the merged skel mesh | SkeletalMeshMerge.h |
|